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- #16 colors cannot convert raster to vector manga studio mac os x
- #16 colors cannot convert raster to vector manga studio pro
- #16 colors cannot convert raster to vector manga studio software
- #16 colors cannot convert raster to vector manga studio mac
- #16 colors cannot convert raster to vector manga studio windows
#16 colors cannot convert raster to vector manga studio windows
(Oh shock – someone who actually produces digital content commented with a real opinion!! Lemur will explode shortly.)Įverybody is entitled to an opinion … my point is that the opinions of a lot of Windows users are quite often remarkably out-of-date.
#16 colors cannot convert raster to vector manga studio software
Sometimes paying for software is actually the best option. Must handle multiple grouped layers (Sketch, final etc), raster conversion to tone, comprehensive support of screentoning in a separate layer group, dynamic speech bubbles, speed lines… I could go on. *** If you do know of one – please tell me.
#16 colors cannot convert raster to vector manga studio mac
** Yes GiMP is multi platform as noted later above I’ve never seen/used a Mac or Windows Port for the others, so can’t comment, but they seem Linux oriented to me. TBH, as all my digital art creation revolves around finishing up using Manga Studio for screen toning, speed lines and speech bubbles, Linux isn’t even an option anyway***. GiMP is okay, but the UI really doesn’t translate across Windows and Mac very well. And no, GiMP is NOT what I’m looking for.
#16 colors cannot convert raster to vector manga studio mac os x
So, focusing on a very narrow Linux user base**, is not really helpful, is it? Honestly, Windows – I would use Paint.Net, Linux – I don’t ever find a reason to use, Mac OS X – Seahorse or Autodesk Sketchbook on 10.6 (Still use 10.5 because Wacom drivers seem more stable.) Having one common tool across all three would be really nice. This app supports three platforms – possibly more if Mono and GTK# are available. … because as of right now, Pinta doesn’t even get to the starting gate compared to Krita.Īnd? If it aspires to be as comprehensive as Paint.Net is, well – that I applaud.Īs per usual, your signal to noise ratio and off topic ranting is tiresome. You don’t have to wait for Autodesk … they probably can’t compete on a Linux desktop now anyway. However, if you don’t like Karbon, then there are some other good choices that will work reasonably well in conjunction with Krita, although a little less well integrated. This concept of flake shapes gives Krita some vector drawing capability: The Calligra suite uses a concept called “flake shapes” that allows each component of the suite to exchange elements with other component programs. I would suggest Krita (for raster graphics) in conjunction with Calligra Karbon (for vector graphics). It is better if you choose a pair that are designed to work with one another. To get the equivalent functionality on a Linux desktop, use a good raster paint program in conjunction with a vector drawing program.
#16 colors cannot convert raster to vector manga studio pro
“In addition to the sketching capabilities and quality results that professionals have come to expect from Autodesk SketchBook Pro software, SketchBook Designer enables professional designers and artists to use a hybrid paint and vector workflow for concept design illustration and graphic design.” I wish Autodesk ported Sketchbook Designer to Linux.Īutodesk Sketchbook Designer claims to have this primary feature: I’ll check it out again… I’ve been looking for a good painting program on Linux (GIMP definitely is not it). So if you want to re-touch photographs, Krita is not the tool, use digikam or GIMP for that. But give Krita a whirl and experience the improvement we’ve reached!Ĭaveat: “The Krita project decided to focus on developing a painting application (as opposed to a general-purpose raster image editor or a photo-retouching tool, for example).” Of course - improvements are still possible. And much more.Īnd finally performance, performance, performance and stability - and performance. Usability improvements like pan with middle-mouse-button and zoom with the scroll wheel. Gradients that follow your current color selection. Presets! You can now save your brush designs - and for those brush engines that we won’t mark as experimental, that’s future proof. Swapping to disk in low-memory situations. Incredible improvements to the pixel brush. The very-nearly-best color selector in the world - check that configuration pane and make it uniquely yours, to fit your style of working. A complete new transform tool that can do ordinary transforms as well as freeform warping. Many new brush engines, like a hatching and a sketching brush. Krita now has got amazingly smooth and stable canvas rotation and mirroring. I liked the UI and features, but wow was it sluggish.įirst beta release Krita 2.3 - users, here we come!